It was an astonishing night! Attendance was high, with three different wargames system being played. Contrary to what was the norm during Ramadhan Hobby Nights previously, 20+ wargamers led by the WM/H gang showed up to roll some dice. From 19pts Colossal units, to the brand new 40K 6th Edition, and to a less fictional Late War skirmish, everything was there.
The WM/H group seems to be increasing as more players committed themselves to the game. Games were furious and intense, and the players were so into the game that we got lost track of time. By the time Hobby Night was closed, we even had a player left in the vicinity, locked up in the darkness. Sorry Dick, we thought everyone had vacated the facility.
Arzmi and me had our first taste of 6th Edition rules, pitting the Grey Knight Terminators against a Plague Marine army led by Typhus. If you've yet to play 6th Edition, all we can say is to throw your knowledge of 5th Edition rules out of the window as it's way different . The new rules were made to better reflect character heroism and epic storytelling of the battles being played; while the era of vehicle-spam will soon be forgotten. Death Star units and min-maxing will still be there, but with regards to the new missions, their threat level and usefulness has somehow been reduced. Have a go at the new rules and give us your comment about it.
Next week, some players are planning to have some games with their FOW Early War armies in preparation for the Operation Case Yellow campaign. Rumours has it that Warhammer Fantasy might be played too, as a certain Empire general was enlightened after acquiring a new tome of combat. Until next Hobby Night, Ave Legio!
|The WM gang were rocking that night!!|
|Guess who won...|
|No no no it doesn's reach....yes, it does....No..Yes...Yes ...No..Wanna take it outside?|